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Projects

In this section you can visit some of my projects on which I worked solo or in team with different languages. You can see all my projects here.

Algorithm A*

In this project I had to realize an A* algorithm with the C++ programming language. The goal was to define the shortest path, despite the different walls that act as obstacles between the starting point which corresponds to the first square and the end point which corresponds to the mouse pointer.

Behaviour Tree

The goal of this project was to realize an intelligent behavior using a behavior tree with the C++ programming language.

Our object (in blue) had to find its final destination which is updated every time it reaches it (the red dot).

Boids Movements

Project consisting in creating boids that are able to follow the mouse pointer at a certain speed.

Project realized with the C++ language.

Knight Freedom

Action RPG platformer game where the hero has to save an icy village from a super villain. He must kill all the enemies on his way, search for the different potions to improve his different abilities.

Made with the Unity engine in C#.

Captain Cure

3D game to the person, realized in team with my teammates Fetra and Alex. I was in charge of designing the level and setting up the victory and defeat conditions.

 

The goal of the game was to collect different keys that were in certain places of the map while avoiding different obstacles and enemies that will attack you.

Captain Cure design.png

Billard

Pool game made in C++ in team with my teammate Fétra.

Billard.png
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